﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace GUI
{
    public enum  DebugPosition
    {
        dz=0,
        fatctory,
        xingyuecheng,
    }
    public   class ClassDebugDefine
    {

      public  static DebugPosition DEBUG = DebugPosition.dz;
      public  static int Printf_realtimeDATA = 0;
    }
}
